PLAY - COLLECT - EARN
675 days online guarantee us
PLAY
WHITEPAPER

PLAY - COLLECT - EARN

Build and improve your army to defeat your enemies. Age of Holders is an NFT Play-To-Earn multiplayer strategy game running on the Binance Smart Chain (BSC).

BUILD

Build and upgrade the buildings in your city.

COLLECT

Get commanders from over than 150 different families and level them up.

GROWS

Expand and improve your army with the 5 available troops.

HOLD

To maintain your army and earn tokens passively.

MINT

Generate commanders and equipment to increase your power.

TRADE

Buy and sell on the market.

EQUIP

Upgrade your commanders with thousands of items and weapons.

COMBAT

Attack and defend yourself from other users to earn tokens.

What makes us different?

We’re not selling an unfinished product

We don’t expect players to invest in our project so we can develop it. The game is now ready and you can start playing.

Initial investment

Initial investment that fits all needs. Whether you are a small investor or a big crypto whale, you will find a way to join the game that best suits your needs.

As easy as that

Anyone can play Age of Holders, even if they don’t have any knowledge of blockchain technologies and cryptocurrencies. Moreover, the game is completely intuitive and, with the multitude of resources available, getting started is child's play.

Sustainable over time

We have seen a multitude of projects collapse and we have learned from them. We have created a balanced economy, sustainable over time and with automatic rebalancing mechanisms to avoid making the same mistakes that have caused other games to fail.

Our team

We are programmers. We are founders. We are players. We have created the game by ourselves and we don’t depend on third parties. We know how long it takes the develops, and we have the motivation and implication necessary to fulfill the roadmap.

Solvent investments

Virtually, the only investment required is the liquidity injection for the tokens. This has allowed us to avoid having to make large pre-sales that later take their toll on the game's economy when investors want to make their profit.

STATS

ONLINE
  • The game has been online for 675 days
PLAYERS
  • More than 16000 players
COMMANDERS
  • More than 65000 commanders minted
BNB ENTREGADO
  • More than 3000 BNB delivered.

ROAD MAP

Q4 2021
  • Design of the gameplay and it's economy.
  • Development of the Whitepaper.
  • Design and creation of data models.
Q1 2022
  • Creation of the Discord server, Telegram and Social Networks.
  • Creation of the game's Landing Page.
  • First version of the game.
  • Metamask integration and creation of users.
  • Design of the Seeds for the economy test.
  • Creation of units, buildings and upgrades.
  • Creation of commanders.
  • In-game gold marketplace creation.
  • Army management and Battle Power calculation.
  • 1.0 Battles: First P2E mode.
  • Energy system implementation.
  • In-game support ticket system for users.
  • LOG: token movements tracking page
  • Implementation of exploration and espionage technologies.
  • Battle log page.
  • Bots generation to simulate situations.
  • Private beta release.
Q2 2022
  • Public beta release.
  • Update of the marketplace.
  • Mobile version 1.0.
  • Last economy adjustments based on test results.
  • Beginning of the first phase of Marketing.
  • Implementation of equippable objects for commanders.
  • World Boss: development of the second game mode.
  • Quests: implementation of rewarding Quests system.
  • Official game release.
  • Chest sale to obtain liquidity to list the token.
  • Start of the main Marketing phase.
  • Public page with real-time stats of the project.
  • Equipment marketplace (items).
  • Smart Contracts development.
  • Chest and packs removed (2022/06/22).
  • Launch of the $AHG token on PancakeSwap (2022/06/22).
  • Claim enabled to withdraw AHG (2022/06/22).
Q3 2022
  • Referrals and Content Creator Code system.
  • Implementation of Scholars system.
  • Implementation of the minigame: Scratch & Win.
  • Creation of Starter Packs.
  • Performance and interface improvement.
  • Improvement of the public stats.
  • Retirement of the units.
  • Implementation of Defense Tower.
  • Security improvements and implementation of CloudFlare.
  • Implementation of guilds.
  • Start of the first Season #0 (single and guilds).
  • First guild game mode: "Capture the flag".
  • Implementation of season Rankings with Rewards.
  • Improvement of the Exploration and espionage technologies.
  • Implementation of the Free to Play game mode.
  • Balance of the Power.
  • Lands presale.
  • Implementation of the minigame: Jackpot.
Q4 2022
  • Implementation of guild's own Economy (prizes/rewards).
  • Marketplace using BNB as currency.
  • Changes in the minigame "Scratch and Win".
  • Implementation of the single PVP mode "Arenas".
  • Start of the Arenas season #1 with rewards.
  • Implementation of the ROI system.
  • Implementation of the Guilds ranking with rewards.
  • Improvement of the Arenas system: implementation of "Power Ups".
  • Intensive improvement of the equipment system.
  • Implementation of the reward booster.
  • New "score" commander collection system.
  • Collector "score" ranking with rewards.
  • "Capture the flag" game mode tunning.
  • Added new rarity commander, "Celestial".
  • Level and experience system for commanders.
  • New experience books.
  • New attack and defense formation system.
  • Inflation urgent measures.
  • End of the first phase of the use of the Lands.
  • New building for the Lands (Factory)
  • New building for the lands (Training center for commanders)
  • Start of the season #2 of Arenas with rewards
Q1 2023
  • New game mode: Battle Royale.
  • Start of the season #2 of Guilds with rewards.
  • Implementation of a new in-game currency (ruby) to ease the transactions.
  • Implementation of the "Rerroll" of the commanders.
  • Implementation of the items durability system.
  • Release of the Fork: Age of Holders (Wild mode).
  • End of the season #2 and distribution of rewards.
  • New generation of commanders of season 3.
  • Economic changes to ensure the sustainability of the project.
  • Release of new objects: season potions.
  • New equipment rarity: "Celestial".
  • Update of the Arenas game mode.
  • LANDS: new extra utility for the lands.
  • Start season #3 of Arenas, Clans and Collection with rewards
Q2 2023
  • Finale of Season #3 and distribution of rewards + preseason.
  • Start season #4 of Arenas, Clans and Collection with rewardss
  • Arenas game mode update.
  • Launch of a new platform to carry out live draws with a Battle format.
  • Changes to the rewards system to expand rewards up to the TOP 50.
  • Performance improvements in most sections of the game.
Q3 2023
  • Finale of Season #4 and distribution of rewards + preseason.
  • Start season #5 of Arenas, Clans and Collection with rewards.
  • Free exclusive commanders released every season for players with high Gold boost.
  • Implementation of auctions as a new purchasing method.
  • Implementación de loterías dentro del juego con rewards exclusivos.
  • Independent seasonal event system in the Battle Royale game mode.
  • Implementation of a new commander market for rubies.
Q4 2023
  • Implementation of new direct prizes in BNB for competitive modes.
  • Finale of Season #5 and distribution of rewards + preseason.
  • Start season #6 of Arenas, Clans and Collection with rewards + BNB.
  • Launch of new auction types and event systems.
  • Improvements in the game interface and quality of assets.
  • Finale of Season #6 and distribution of rewards and BNB + preseason.
  • Usability improvements in most sections of the game.
  • Start season #7 of Arenas, Clans and Collection with rewards + BNB.